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Life is feudal wiki combat skills
Life is feudal wiki combat skills





life is feudal wiki combat skills

She decides that she will roll to see if she caves in and gives away her secret. Ushae is having a somewhat terrifying conversation with Gazer Qhaharmra and is pressed for something deeply personal.In most cases, it can be assumed that higher rolls take the win, but in cases where one might be rolling something strictly for themselves, you could set a target number for yourself instead. If he rolls lower, however, it can be said that his character can’t make out what was said. If Miir rolls higher, then he’s certainly able to say he’s picked up on all or most of the conversation. So, he chooses to roll and the others roll as well. Miir’s player catches a /whispered conversation between two people he’s RPing with, but isn’t sure if his character would overhear it in RP.Rolls can be applied to a wide range of things not exclusive to combat or combat related actions, such as attempting to lie or detect a bluff, attempting to throw or catch an item, or attempting some acrobatic maneuver. If Ruruk wins, he feels someone feeling him up and can respond accordingly. If Crowe wins, he’s able to take a peek undetected, prompting Rurik to give him some insight as to what Crowe might find in his pocket. Both Crowe and Rurik can /roll to see who gets the higher number. Crowe attempts to sneak up behind Rurik to check his pockets.Characters knocked down to 0 HP should be considered unconscious or otherwise incapacitated for RP purposes.īecause there is no mechanical way to convey certain actions such as stealth or pretty much anything besides basic movement, it is recommended to use the /roll command along with emotes to judge successes versus failures. in the case of the execution of an especially villainous charcter), or for characters in forfeiture of the Value for Life rule. Character deaths are up to the discretion of the character's player and cannot be forced, save for in extreme cases where a DM will make a call (ex.Conversely, players who actively and directly threaten the lives of others to the point of entering combat are likewise considered except from the Value For Life rule and may be subject to character death. Character deaths are up to the discretion of the player, however players who unreasonably provoke or retaliate with violence (for example, taunting or threatening a thief who has a knife to their throat) will not be protected by the "No Forced Character Death" rule. Value for Life should be considered in any and all encounters.Random and unprovoked PVP is not allowed and will be considered griefing.

life is feudal wiki combat skills

Characters killed in PVP should be considered unconscious or otherwise incapacitated for RP purposes. Staff will not intervene in disputes caused by PVP combat save for situations where disciplinary actions are required due to disruptive behavior.

  • In the case of PVP combat, participants will be trusted to uphold the honor system as it pertains to returning dropped loot.
  • Avanced RPers may elect to go without rolls entirely however, in situations where players need to or can only rely on rules rather than their own judgement, these guidelines may provide an even and base playing field that everyone, regardless of experience or skill, can use.
  • Turn based /roll with 3 HP (hit points) per participant is the default and recommended method for combat unless all participants agree on another method beforehand.
  • = ( Intelligence x 1.Note: These guidelines are a work in progress and will remain under constant review.

    life is feudal wiki combat skills

    = Dexterity + (( Strength + Focus) / 2) + Equipment Bonus = Strength + (( Focus + Dexterity) / 2) + Equipment Bonus Shows, always truncating the decimal points: The base value for each stat caps at 100 (50 without the DLC), being added to the life and equipment bonus.Įach basic stat has a large influence in certain combat/life stats and a small influence in others:Īttack (one-handed sword, bow and dagger)įrom the Basic Stats (including equipment and life bonus), the Combat Stats are calculated as the table Receive 2 Stat Points (or 3 points if the level is a multiple of 10). There are 6 basic stats in the game that influence your character in different ways.

    LIFE IS FEUDAL WIKI COMBAT SKILLS FOR FREE

    You can also reset your stats for free in your own home by purchasing the Demonic Mirror decor item. Basic Stats are the ones that you can add points to at each level up and that directly affect the Combat and Life Stats.Īs long as you are level 35 or higher and have completed the main story, you can visit the Tome of Shadows at night to reset your stat points for 30000 Dosh. The Character Stats in Fantasy Life are divided in Basic Stats, Combat Stats and Life Stats.







    Life is feudal wiki combat skills